Image via PlayStation

God of State of war'southward PC port is upon u.s., and the new version comes with a host of new graphical settings, better resolution, and more than features. I such addition is ultrawide support, which not just makes the game look even more cinematic but besides required a lot of additional work.

Ultrawide style gives the game a 21:9 picture ratio, which means you'll be seeing more along the sides of the screen than you normally would in the standard 16:ix widescreen format. Even if you're on a regular monitor, y'all can however get an idea of what that looks similar cheers to God of War's new ultrawide trailer. Information technology opens by expanding the field of view before showcasing how scenes involving the Earth Serpent, Freya's tree, and gainsay are presented in the new format.

Couple this with God of War's 1-take cinematic blueprint, and you lot've got a recipe for a lot of work. PC Gamer spoke with the port'southward senior technical producer Matt DeWald, and the overarching lesson is that ultrawide support is challenging. "There's all this stuff that was on the edge and cutting off on xvi:ix that at present is in the scene," said DeWald. "So yous had to get back and animate all those things. It required playing through the unabridged game. And non but cinematics because information technology'south the one shot the unabridged way. Y'all're talking about 80-plus hours to play through the entire game to notice the visual things." It may accept taken a lot of time, but the result is the gorgeous collection of footage in the above trailer.

God of War hits PC tomorrow, January 14. The exact release fourth dimension is simultaneous across the earth: 8 AM PT / 11 AM ET in the U.s., iv PM UTC / 5 PM CET in Europe and the Middle East, and i AM JST / 3 AM AEDT on Jan 15 in Asia and Oceania. Be sure to check the recommended specs and minimum requirements if yous're looking to pick upwards the port yourself.